Each of the six chapters deals with a specific topic in the field of intercultural communication, business structure and group dynamics. The students learn through an interactive mix of in-game content, dialogue choices and parallel mentorship in class to discuss and reflect their choices and prepare for real life situations.
Producer: Eric Jannot Game Design, Author: Tobias Schumacher Game Design, Programming: Julian Röth Character Design: Miriam Moritz Head of QA: Till Balbach